- 1 Getting Started
- 2 Game modes
- 3 How To Play
- 4 Playing the game
- 5 Gametypes
Getting Started[edit | edit source]
Getting started section can be found here Getting started
To read more about the different factions or some of the available units they
Start a game[edit | edit source]
Now that your Hero is ready and you have your starter pack. Click on the Play button and select your game type.
Game modes[edit | edit source]
How To Play[edit | edit source]
Underneath you will see all the current "How to Play" videos for Dragonevo. If you are more of a Text person, you can skip over these videos and read all you need instead.
Training mode:[edit | edit source]
Can't wait to play? Here is a quick overview to get you started. (come back later as we update the game guide for more and updated information)
Let's begin with the gameboard.
Board Overview[edit | edit source]
Positioning & Upkeep[edit | edit source]
When placing your cards or attacking your opponent, the rows and lanes are there to allow you to strategically position your cards.
Most cards generate og uses gold while on the board, and some have gold generating actions. You can see this at the top of the card if it generates or uses gold.
To use a Gold or Action Scroll action, select the card and click either the gold bag on your avatar or the action scroll container.
At the bottom of the screen is your selected deck of cards - your hand.
The game starts with each player placing out their Hero card and then up to 3 other cards in the initial round.
In the example above on the bottom left side, the hero has a archer action, but she is positioned behind a "Drak eagle egg". This way she is protected from direct melee attacks, but may be targeted by another ranged unit from the enemy front row.
You can always hover your mouse over the cards to highlight which cards you can attack.
In the initial phase of the game placing down cards is free, but once the turns begins, moving around cards will cost Action points(AP). If one of your cards gets killed you can place a new card from your hand on the vacant slot for free.
Once you feel satisifed, click the ready button at the top to begin the game.
Card Mechanics[edit | edit source]
When attacking your opponent there are some strategic elements to keep in mind. The rows and lanes is there to give you the opportunity to position your cards in a way that let's you attack but also defend your weakest cards. You can read more about the different Card Mechanics Here
Main attack types are Melee and Ranged.
Underneath your Hero avatar you see gold and AP(action points). All cards generate a base income of gold and you receive 3 AP for each turn. How much gold you generate is indicated in the parenthesis underneath your current gold amount.
Some actions may give you more AP and some actions will grant you a onetime boost of gold.
To attack select a card you wish to use and select the target. Abilities that generate gold can target the gold pile.
Card Info:[edit | edit source]
The Crest Symbolat the top left of your card is your card health At the top right, some cards may have aCoin symbol. Those cards generate gold every turn, in addition to the +15 base income you always get.
Under the crest you might see a shield. Cards with a shield blocks attack modifiers from spreading to your other cards when this card is attacked.
All cards have 1 action which is described on the card.
The action has a name, damage info and cost. The cost tells you how much ingame gold you have to spend to use this action. Down on the left you have the type and ammount of damage your card can deliver as well as the cost of that attack. You can hover your mouse over to read more information about the attack.
Playing the game[edit | edit source]
You will each take turns to attack eachothers cards, but keep an eye on your gold and action points(AP). These two are essential to winning the game. As each action cost a certain ammount of
gold and AP you may find yourself out of gold and not able to use your actions. Taking good care of your peasants/villagers while attacking is key to winning the game.
XP and Gold[edit | edit source]
Everyone who participates in a game recieves a certain ammount of gold. You are rewarded gold for each enemy card you destroy, so if you see yourself losing a battle, it is a good idea to try and take down as many cards you can before you lose.
Card Types[edit | edit source]
There are several different card types. You can read more those here
Gametypes[edit | edit source]
Dragon Evo has much more to offer and as the early access expans we will add more gameplay features and gametypes.
As they appear ingame you can read more about them in this section.
Quest & Story[edit | edit source]
The single player part of the game has a Story mode and Quest mode.
Story:[edit | edit source]
Story mode is the story of your selected hero. There are currently 3 main factions which all have their own story. As you progress through your story, you will learn more about the DragonEvo lore and different cards. You will also gain consumable items and quest related items which in turn will help you get new creature cards and better equipment that you can use in the other game modes.
Some parts of the story require your hero to be a certain level, so you may find yourself needing to fight a few quickmatches, or quests to gain the needed level. You can offcourse replay some of the story battles to get a better completion level of that quest, but that's up to you.
More info about this will be revealed later.
Quest:[edit | edit source]
Quests are mini stories that you can explore to learn more about the Dragon Evo universe and its secrets. Some quests have item requirments, for example: If you want to travel around in the desert, you need to have enough water and proviant to last through the longest quests. Climbing a mountain? Then perhaps you need a climbing rope. Going out on the water? Then you need a boat.
More info about this will be revealed later.
Level up[edit | edit source]
All creature and Hero cards can be upgraded or leveled up. Maximum level is currently at 20. Health and Damage, and sometimes DMP, will be upgraded when you level up.
To level up you need a card at the same lvl and type as the one you want to level up and you need Adaptorite. Adaptorite is earned while you play, both against AI in story/adventure mode and in PVP matches. Think of the crystals as XP.
You gain 1 adaptorite for loosing a game, and 2 adaptorite for winning a game.
To level up a card go to your collection and select the card you wish to level up. As mentioned you need Adaptorite (increases per level) and you need to sacrfice a card at same level and type as the one you are leveling up. It is here important to think who you want to keep. As when you are buying a card you sometimes get a card that does more or less damage or has more health or DMP as a similar card.
Game Difficulty[edit | edit source]
Playing With Friends[edit | edit source]
If you want to challenge your friends to a unranked match, click their avatar in your friendlist and select "challenge".
Profile[edit | edit source]
In your profile you can manage your PM, see stats and information about your profile, such as achievements, bio etc.
Market[edit | edit source]
Market is the place to exchange or buy units, creatures or items.
Deck Builder[edit | edit source]
The deck builder is your way to success. All cards can be upgraded and equipped, but how you put togheter your deck may decide the outcome of the battle. You can use your creature and item cards across all decks, so if you have 30 cards and you use 14 in one deck, you can still select from all 30 if you decide to create more alternative decks. And you can also have as many decks as you like.
More info later in our Deckbuilder guide
Upgrade/Enchantment[edit | edit source]
All creature cards can be upgraded, and item cards can both be upgraded, enhanced or upgraded using special items you can find or win during both single player quest or multiplayer games.
Your Decks[edit | edit source]
You can have multiple decks. Perhaps you one day decide to have just ranged units in your army, then go ahead, make that happen. If you are more of an allround kind of guy then mix them up and pack them togheter. More info later in our Deckbuilder guide
Battlefield[edit | edit source]
Battlefield info TBA
Tournament[edit | edit source]
Tournament info TBA